Arc Title
Blade Reveal
Blended Hover
Blur Reading
Blur Reveal
Counter
Decode Hover
Decode Reveal
Dynamic Copyright
Fluid Gradient
Highlight
Highlight Hover
Letter Launcher
Link Preview
Looping Lines
Looping Lines v2
Looping Lines v3
Mask Hover
Proximity Hover
Read More
Scribble Reveal
Scroll Reading
Swap Hover
Text Shimmer
Twist Reveal
Typed
Underline Hover
Unfold Hover
3D Swap Hover
Anyside Button
Arrow Button
Arrow Button v2
Arrow Button v3
Arrow Button v4
Arrow Button v5
Arrow Button v6
Arrow Button v7
Arrow Button v8
Arrow Button v9new
Blurry Button
Bubbles Button
Crystal Button
Dot Button
Dot Button v2
Dot Button v3
FlipFlop Button
FlipFlop Button v2
FlipFlop Button v3
Glowing Button
Marquee Button
Marquee Button v2
Mask Button
Modal Button
Nudge Button
Pixels Button
Prism Button
Prism Button v2
Rainbow Button
Reel Button
Ripple Button
Ripple Button v2
Ripple Button v3
Ripple Button v4
Ripple Button v5
Ripple Button v6
Ripple Button v7
Shiny Button
Squeezy Radius Button
Strip Button
Stripes Button
Audio Player
Back to Top
Chartnew
Click and Copy
Decode Card
Distorsion Tabs
Expanders
Flipbox
Glitchy
Horizontal Marquee
Interactive Divider
Inverted Corner
Looping Tabs
Lottie
Motion Divider
Observer
Orbitnew
Pixels Shimmer Card
Progress Bar
Progress Bar v2
QR Code
Scrollbar
Sharer
Smooth Scroll
Spinner
Stacking Cards
Sticky Footer
Syncnew
Tabs
Tippy
Toast
Toolteam
Vertical Marquee
Workflownew
Scroll Reading
Content tab
Mask group
Mask color: the color of the mask. It should be equal to the background behind Scroll Reading to achieve a nice effect.
Mask zIndex: the Mask should have a high z-index. Otherwise other elements at the layout could overlap the animation.
Text opacity: determines the opacity of the text when the mask is still on it and it hasn’t be revealed yet.
Animation group
Split type: determines how the title will be text: lines, words or chars.
Duration
ScrollTrigger group
Scroll Reading animation uses ScrollTrigger Library to fire on scroll. Learn more about ScrollTrigger here.
Start: determines the position of the Trigger to fire the animation. “top bottom” means when the top of the element hits the bottom of the viewport.
End: determines the end of the animation if needed. It is specially useful when using the Scrub property.
Scroller: the element that will act as the scrolling viewport. It is the body by default.